Have you ever felt it?
Not exactly a thought. Not quite an idea. More like a quiet discomfort. A sense that something isn’t right, or that something could be more.
I’ve felt it for a long time.
After years working in software, building things, solving problems… I started asking myself: is this it?
Don’t get me wrong, I enjoy what I do. I like creating solutions, especially when they impact people. But that feeling never really left.
Like something in the background.
Like a constant, low signal.
Games have always been part of my life. Not just as entertainment, but as something deeper: a space where stories, music, art and technology come together.
And maybe that’s where this leads.
Noise Theory comes from that feeling. From the need to understand what’s hidden in it. To explore it. To turn it into something real.
We listen… until something answers.